Mirrors

Mirror Meld (5/day). As an action, you can step through reflective surfaces into their extradimensional spaces. 

Surfaces must be big enough to "climb" into or through. Such as a pool of water, polished metal, a shield, or a large glass window. This ability functions like except you are actually visible to all who look inside the reflection with an active check (Perception). 

You have an advantage on steal checks while inside the mirror and can remain there for up to 3 hours. 

As a bonus action, you can emerge from another reflective surface (that is large enough, of course), that you can see within 30 ft of you. As if casting misty step. 

While within the object, you have 30 hp and cannot have more than 30 hp. The object has a shared 30 HP.  

While melded, minor damage or disruption to the reflective surface doesn't harm you. However, it's total destruction, transmutation, or breaking, does expel you; you fall prone in the space you entered it from and take bludgeoning damage equal to the severity of the objects destrction (low, medium or high) to the max damage of 30. Spells such as dispel magic on objects or non-object surfaces, such as water, would also act to eject you.

Notes: Although muffled (-2 perception checks) you can still hear and see outside of the mirrored surface. , rogue

Mirror Sanctuary 

A private space in which Zigga can reflect on her life within the mirrored walls. As well as visit the Sultan of the Unclaimed. A patron of unknown power. As well as an echo of Zigga herself we will call Nyxara.

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