Regulator Requiem Release
The Regulator item that was opened a few days ago releases it's magic in the dreams of all players during the rest of sessions 4 and 5. Revealing the knowledge contained in this blog and via playlists to your own memories and interpretations for roleplay. What you read can and should be used in whatever capacity you can imagine related to your characters in upcoming sessions.
Clarifications:
- Memories previous to arriving in Sigil cannot ever be retained clearly for Grisland or Gauthak
- Memories that remain entrapped are the 24 hours previous to session 1
- Your previous incarnation powers and abilities remain caged (in some cases, as high level as 15 or more)
Check out your character's backstory page and any other pages you find the time for.
Apprentices:
1d4+1 days will have passed between Sessions 4 and 5.
Assumed narrative threads:
- Players safely sleep; however, they slowly recover their memories and background points of interest as well as relations during their first hours of being awake; you all can narrate that together when we begin our Session Review
- Players can add or edit traits and background notes on their character sheets as they desire during this phase
- Kayne safely stayed and left the casino (he can name the girly and define the time he had in his nice room)
- Due to the chaotic and spread out nature of the overly-sized Merchant Ward of Sigil it is safe to assume there was little time to meet and discuss details with important NPCs, and is far too crowded to have run into the Iron Pursuit
- Players would have identified several Factions throughout Sigil and recovered memories they had with them previously (assumed)
- Halla is your primary tout for the Days of Shopping and provides places of rest and reassurance as the players process individual realizations and perhaps have some time independently from each other, as much or as little as you define
- Errands that permit roleplay requirements by the DM will be deferred to the (1d4) days of shopping for narrative continuity
- Custom items or crafting requests to DM need to be made before table-game-day to save us table time (this is not a bastion-turn-downtime-crafting-permitting story guys, sorry).
- Cheevos have to be earned during roleplay rather than downtime activities (you can't purchase a subscription to DS or find unlimited jerky)
You are welcome to discuss plans or motivations with your players before we begin our sessions in or outside of discord.
Nearly anything can be found or tracked down in the City of Doors; anything official-content can be considered for purchase, gold permitting. Both Day and Night Merchant Ward areas are available to you (safely).
Spoiler: When you step into the Outlands you will reach your next level up (likely by the end of Session 5 or the first moments of Session 6). You will reach Level 20 before Halloween. But how many times will have have glitched by then?
Chat GPT for Pricing Guidance in Sigil:

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